zenprogramming

Welcome graphic

Greetings, wanderer of the web. Rest and have fun.
Excuse if theres broken english. fyi: I call it zenprogramming cause i think it sounds cool and its the way i'm programming, im no buddhist ;-)

This place is for the 3D-engine IRRLICHT from Nikolaus Gebhard ( see links ) and my project with IRRLICHT, a round based strategy game. At this time i will make the game for myself to have. Cause i have not much time, its pausing.

 
 
Downloads:

  • zola wrote a node for the terrainengine libmini (look thread), with his permission the download of the files direct from thread are below

click here to download file

  • I wrote a tutorial "How to use the terrain engine libmini with Irrlicht" in the Irrlicht-Forum. The link is below.
  • I wrote a second better tutorial (again with help from Stefan Roettger) how to create a new mesh every frame, you see the face of mars (zip-file for Windows below)

How to use the terrain engine libmini with Irrlicht

mars.jpg

click here to download file

  • Example for the Irrlicht-command addTerrainMesh and how to change height and colors - instead of a "normal" terrain it displays a Mandelbrot set.

mandelbrot.jpg

click here to download file

  • texturelayer-test with alphablending with two textures

layertest.jpg

click here to download file

  • terrain test, with help from kortyburns, france. Now in irrlicht are terrain-commands, you can use, so you dont need to make own terrain-meshes. But in this old test, you can see for example how to change vertex-colors. 

 

terrain.jpg

click here to download file

 

  • snow and snowman (particletutorial), for older irrlicht-versions, too, but easy to change to newer versions, if you try

snow.jpg

click here to download file

picture.jpg

Favorite Links

IRRLICHT 3D-Engine

Stefan Roettgers terrainengine libmini

Want to get in touch? You can send me e-mail at:

zenprogramming at yahoo.de

viewed http://zenprogramming.tripod.com since 17.10.2004